![]() I got an opportunity to participate in the Open Dutch Computer Chess Championship, and decided to work on the regular chess part a bit in preparation. It was a lot of fun, and many people appreciated it (it's the chess program that comes with Apple computers to this day!), but there was a big lack of opponents to test against. There were already a lot of regular chess engines, so I wrote something that could play several variants instead. GCP: I wrote the first version as a school project and to learn chess programming. Can you tell us some of the history of your Sjeng engine? ![]() Gian-Carlo Pascutto (GCP), the author of LeelaZero, kindly agreed to give us (EGN) an interview.ĮGN: Gian-Carlo, I suppose that most go players have heard of you due to your LeelaZero software, but before that you were programming chess.
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